
Realistic Ape
Rigged Blender character with detailed fur, PBR materials, and a render-ready scene.
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Rigged Blender character with detailed fur, PBR materials, and a render-ready scene.
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Rigged wheels and suspension, PBR textures, and an organized Blender scene at real-world scale.
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Porto and Lisbon-inspired streetcar with weathered textures and 4K PBR maps. Includes Blend, FBX, and OBJ files.
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Create depth of field with multiple focus points in Blender’s compositor. Use distances or scene objects as targets, animate focus, and fine-tune your F-Stop without rebuilding your node setup.

Generate lightweight proxy meshes for rigid body simulations. Arrange objects with the Array Placer or scatter them over a surface, then work with faster playback and simpler simulation controls.

Generate AI depth maps from images and apply them as geometry displacement, a Cycles shader setup, or a standalone grayscale image. Includes subdivision controls and bump detail from the original image.